In the Panja universe, spells are a critical aspect of characters' abilities and their engagement with the world around them. Spells represent the more mystical side of their powers, requiring both mana and energy to cast. Understanding what spells are, their tiers, and how scrolls function is essential for grasping the magical dynamics of this universe.
Spells are magical incantations or rituals that characters in the Panja universe use to harness and manipulate supernatural forces. Unlike skills, which are etched onto the soul and only require energy, spells require both energy and mana. This dual requirement makes spells more resource-intensive but also allows for a wide range of powerful and versatile effects.
Spells are used in a variety of contexts, including combat, healing, crafting, and environmental manipulation. They can produce immediate effects, such as launching a fireball or creating a shield, or more complex outcomes, like summoning creatures or controlling the weather. The effectiveness and potency of a spell often depend on the caster’s proficiency, the amount of mana expended, and the specific tier of the spell.
Spells are categorized into different tiers based on their complexity, power, and mana requirements. These tiers range from basic spells that novice casters can use to advanced spells that require significant mastery and mana.
These are basic spells that require minimal mana and energy. They are often the first spells learned by novice mages and include abilities like Magic Arrow, Lesser Mind Protection, and Protection from Fire.
More advanced than first-tier spells, these require greater mana and energy. They include spells like Acid Arrow, Invisibility, and Fireball, offering more potent and versatile effects.
These spells demand significant mana and are used by more experienced mages. Examples include Dragon Lightning, Shield Wall, and Reinforce Armor, providing powerful offensive and defensive capabilities.
Fourth-tier spells are highly advanced, requiring considerable mana and expertise. They include Tornado, Thunderbolt, and Moon Nova, capable of causing large-scale damage and profound effects.
These spells are near the pinnacle of magical power, often requiring substantial mana and precise control. Examples are Mage’s Abyss, Void Storm, and Rain of Fire, capable of altering the battlefield dramatically.
These spells specialize in summoning creatures and entities to aid the caster. They include Monster Summon, Dragon Summon, and Angel Summon, requiring vast amounts of mana and advanced magical knowledge.
Scrolls are magical items that allow characters to cast spells without expending their own mana or energy. They are crafted by engraving spells onto pieces of paper and imbuing them with the necessary mana. Using a scroll to cast a spell only costs money to acquire the scroll, making them valuable resources for any mage.
The effectiveness and reliability of a scroll depend on the quality of the paper used. The best quality paper is made from sheep's hide, which ensures the durability and potency of the engraved spell. Lower quality paper can result in weaker spells or even failure to cast.
To use a scroll, a character simply reads the incantation from the paper, and the pre-imbued mana activates the spell. This method bypasses the need for the caster to use their own mana, making it a convenient and efficient way to utilize powerful spells without depleting personal resources.
Scrolls vary in price based on the tier of the spell and the quality of the paper. Higher-tier spells and superior paper quality result in more expensive scrolls, reflecting their increased power and reliability.
Spells in the Panja universe are indispensable tools for manipulating the mystical forces that permeate the world. They range from simple first-tier spells to complex sixth-tier summoning spells, each requiring varying amounts of mana and energy. Scrolls provide a valuable means of casting spells without using personal mana, relying on the quality of materials and the investment in their creation. Together, spells and scrolls form the backbone of magical practice in the Panja universe, enabling characters to perform extraordinary feats and shape their destinies.
Fortress: MPC 3
Ability boost: MPC 3
Greater Ability boost: MPC 5
Anti-Evil Protection: MPC 5
Camouflage: MPC 2
Floating Board: PMC 1
Lesser Mind Protection: MPC 5
Magic Arrow: MPC 2
Protection from fire: MPC 8
Protection from Air: MPC 8
Protection from negative energy: MPC 9
Acid Arrow: MPC 7
Invisibility: MPC 8
Message – thought communication: MPC 7
Thunderlance: MPC 9
Charm: MPC 5
Clairvoyance: MPC 6
Hayes monitor: MPC 10
Track Magic: MPC 9
Greater track Magic: MPC 12
Anti-track Magic: MPC 9
Greater anti-track Magic: MPC 12
Seek footsteps: MPC 10
Locate item: MPC 10
Greater locate item: MPC 13
Frost encasement: MPC 11
Ice encasement: MPC 9
Mortal Fear: MPC 14
Fireball: MPC 5
Slow: MPC 5
Sunlight: MPC 6
Impenetrable Fortress: MPC 8
Burning Lance: MPC 10
Dragon Lightning: MPC 15
Initial Aid: MPC 8
Hidden Paralyze: MPC 12
Skewer: MPC 12
Sunfire Flame: MPC 13
Fire Bolt: MPC 9
Bronze Shell: MPC 10
Dark Bullet: MPC 15
Bullet Barrage: MPC 16
Melting Arrow: MPC 16
Reinforce armor: MPC 12
Shield wall: MPC 9
Anti life cocoon: MPC 9
Tornado: MPC 13
Thunderbolt: MPC 13
Moon Nova: MPC 17
Flame Whip: MPC 14
Shimmer Shroud: MPC 13
Fire Barrage: NPC 16
Sky's Omen: MPC 20
Hurricane: MPC 21
Void: MPC 25
Curse bind: MPC 23
Fire Whip: MPC 17
Lunar Blaze: MPC 19
Sunfire Rain: MPC 20
Thunder Rush: MPC 23
Blazing Rush: MPC 18
Moon Rain: MPC 19
Mage’s Abyss: MPC 30
Decay: MPC 31
Void Storm: MPC 36
Illusion: MPC 32
Frost Fingers: MPC 28
Seal of Nature: MPC 26
Blast of the Eclipse: MPC 25
Thunder Rupture: MPC 31
Rain of Fire: MPC 25
Mage Rain - Rain of Judgement: MPC 27
Anti-skill area: MPC 35
Anti-magic area: MPC 35
Napalm Burst: MPC 37
Monster summon: MPC 60
Dragon summon: MPC 100
Spirit summon: MPC 200
Undead summon: MPC 40
Demon summon: MPC 200
Insect summon: MPC 30
Angel summon: MPC 200